Of Industrial Landscapes and Natural Space

Over the years the world of marketing and branding has come a long way in understanding how color and images combine to shape the brand experience, and the importance of considering these points when dealing with an array of cultural norms and expectations.  We know red is an auspicious color in China, but is often interpreted as being too aggressive and agitating in the US.  We know that choosing symbolically discordant images and colors can have a strong impact on the viewers psyche.

What hasn’t been touched on with the same degree of interest is Proxemics, the understanding that how the use of space, either literally or in visual representations, can have a dramatic effect on the person experiencing the brand.  It isn’t enough to understand the impact of lighting on cognitive processes of the brain, nor is it enough to understand what messages certain colors convey in different parts of the world.  To truly build a lasting brand presence, we need to understand how the consumers to whom we are marketing distinguish a “place” from a “space,” and what meanings they invest in a physical setting.

Proxemics is the understanding of space in the holistic sense, as well as the cultural association we place upon space.  It is the study of how an environment, at the interactive and interpretive level, is bestowed with meaning by people in daily life.  The term “Proxemics” was coined in the 1950s by Edward Hall to address the study of our conceptualization and use of space, as well as how various differences impact our experiences within a given area.  In other words, Proxemics is the study of place and space from the cultural vantage point.

Proxemics, in its simplest understanding, is broken into two wide areas.  The first is physical territory, such as why desks face the front of a classroom or why front yards in America rarely have a privacy fence.  The second broad area is that of personal territory, the space we carry with us.  It is the space we keep between ourselves and the person with whom we are speaking. In both cases, having a solid understanding of how these dimensions manifest in our modes of communication is pivotal to a successful branding effort. But first, what are we talking about when we say Proxemics as it relates to a brand?

Human perceptions of space, although derived from sensory tools that all humans share, are shaped and patterned by culture. This means that differing cultural frameworks for defining and organizing space are internalized by all people at an unconscious, usually shared level, and can lead to serious failures of communication in cross-cultural settings. At the macro-level, these sensibilities shape cultural expectations about how streets, neighborhoods, groceries, retail settings, and essentially every environment we interact with should be properly organized.  This also means that settings can and do take on a “personality” depending on how they relate to cultural archetypes we posses about a given spatial frame.  For example, the living room archetype has specific elements of light, furniture and furniture placement, color, and wall decoration that signal the space is a living room.  These spatial cues are very different from what we expect in a archetypal board room setting. When used in a retail or business environment, how space is used impacts how customers interpret what that space is “supposed to” be.  In some cases these spaces can typify and inflate the cultural frame, in others they are in some way disruptive.

The Apple Store exemplifies a positive and memorable experience by stripping away elements of a tech-centric environment and replacing them with features associated with a non-technology focused world.  Open space is used liberally and allows patrons to scan the store with few obstructions.  Computers are displayed on countertops, not shelves, along the outer walls.  Tables fill the central space.  Only accessory items are stacked, which allows the eye to easily scan the interior of the store. Warm, natural colors are used rather than loud or cold materials, making the store more inviting.

When all these pieces are put together, the environment signals both a sense of inclusion and exploration reminiscent of the natural landscape. This is lacking in most computer stores. Everything comes together in the physical space to create a distinct personality that is mirrored in every other aspect of the Apple brand, from the website to TV ads. The reasons are a combination of biological and cultural principles.  The eye follows basic evolutionary principals of horizontally scanning the horizon to gather information about the environment.  Rather than focusing on vertical scanning, as in done in most computer and consumer electronics stores, horizontal scanning also promotes eye contact and person-to-person interaction instead of interaction exclusively with the products.  Stools are available at display stations and invite patrons to sit as one would at home, rather than stand. The cultural signal is that we are in a home rather than a store.  Products are de-commoditized and given a warmth that is normally lacking in the cultural understanding of technology.

Contrast this with the layout of most computer/PC stores where items are stacked on shelves, the materials used in displays are sterile and cold, and the focus of the experience is on the technology, rather than how technology fits seamlessly into a consumer’s life.

Personal Space

Moving beyond public space, another important aspect of Proxemics, and one a business frequently has less control over, is the use of culturally constructed personal space. Briefly outlined are the four areas that Americans intuitively respect and use to define personal territory:

  1. Public Space ranges from about 12 to 25 feet and is the distance maintained between the audience and a speaker giving an address.
  2. Social Space ranges from 4 to 10 feet and is used for communication among business associates, strangers using public areas (such as in a retail setting).
  3. Personal Space ranges from 2 to 4 feet and is used among friends and family members, and to separate people waiting in lines. Not surprisingly, this is also the distance assumed in certain retail setting where a greater degree of intimacy is to be conveyed (e.g. a lingerie store).
  4. Intimate Space ranges out to one foot and involves the possibility of (and sometimes probability of) touching. This is reserved for people with whom we are very close or for secretive actions such as whispering.

Personal Space varies dramatically along cultural lines and can have an enormous impact on how a brand is received.  As an example, when visiting Dubai, you might find yourself almost nose to nose with a business associate because their social space equates to intimate space in the US.  You would probably find yourself unconsciously reacting by backing away trying to regain what you view as appropriate social space while your associate unknowingly pursues you across the floor trying to maintain what is the norm for him. The result is that you assign negative meaning to that behavior, considering it rude or odd. Now, imagine this happening in a retail setting, a car dealership, or greeting card store. The result is a negative or awkward experience for the consumer, though they may have difficulty defining what feels wrong.  By extension, the consumer then transfers the sensation of discomfort to the brand as a whole. This has obvious implications for the retailer, but what about the products a retailer sells? For these companies, the challenge becomes how to maximize response and design for different environments and cultural contexts while balancing the costs of producing multiple package designs, merchandising displays or in-store advertising collateral.

How personal space is used in messaging and advertising is equally important.  While you are viewing an ad, rather than participating in an experience firsthand, you still register what is and is not “normal” for those pictured in an ad.  So, for example, beer ads frequently make a point of significantly reducing personal space between men and women, while increasing the distance between men.  The subconscious registry is one of increased intimacy and sexual cues.  However, when these ads are run in parts of the world where sexual norms and rules around inter-gender behavior are different, these images signal improper use of space.

From Space to Place

What all of this means, is that cultural differences in how we interpret space and our physical environment, both public and personal, literal and symbolic, can have a enormous impact on how a brand is perceived.

Clearly, investing in the right location with the right amount of space and the right demographic mix for your target audience is incredibly important.  Equally, so is the sound, temperature, amount of “clutter,” color palette and lighting.  But first and foremost, understanding how space becomes a place and thus, a major aspect of brand, begins by defining an environment by its cultural standards.  It includes determining rules of interpersonal interaction with the staff.  It even involves determining how space will translate in ad collateral.

Ultimately, Proxemics can be a remarkably powerful tool in determining how a brand will manifest itself and be assigned meaning in a range of environments.

Shopping and Interpreting Space

Environmental sensibilities shape cultural expectations about how every environment we interact with should be properly organized. The physical construct envisioned by the architect, the interior designer, the store owner, etc. are all varied to some degree based on how they understand and respond to vague notions like “shopping.”  Add to that the varied, contextually mitigated understandings of the consumer about an activity and space, and designing the elements that are meant to fit into a space becomes highly contentious.  Frequently, retailers and CPG companies build around assumptions that rarely factor in the complex underpinnings of why people shop in a broader cultural context. The misunderstanding and conflicts that can occur from mismatches in conceptions of context, time and space can create considerable dissonance in civility, understanding and sympathy.  And that leads to lackluster sales.

While there are a host of theories and design doctrines that go into constructing a retail environment, methods for retail space design have largely cantered around atmospherics for the last 30 years. Basically, the model states that pleasant environments result in an approach response,  and unpleasant environments result in avoidance. Simply put, if the environment is pleasant it increases arousal and can lead to a stronger positive consumer response. If the environment is unpleasant, increasing arousal level will produce avoidance. The arousal quality of an environment is dependent on its “information load,” i.e., its degree of  Novelty (unexpected, surprising, new, familiar) and Complexity (number of elements, extent of motion or change).  People seek out novel experiences, but novelty becomes a burden and a threat if there is too much happening for the brain to process. Humans want to explore and be entertained, but not to the point of confusion.

The problem is that while the parameters of avoidance and approach, novelty and complexity, hold true at the cognitive and biological levels, they can’t compensate for cultural motivations. They are simply too simple. A contextual model expands on these principles and asks what cultural and symbolic elements can be built into the space to reflect context and the reasons people are shopping in a venue. Are they there to entertain themselves or their kids?  Are they seeking escape from a busy mall? Are they looking to the retail space as an extension of the brand they are shopping for and/or using as a means of personal expression? The point is that brands and shopping serve a wide range or roles.  More so in an era of increasing internet shopping, increased expendable income and access to goods.  The retail space is more complex than cognition and biological responses to stimuli.

Indeed, cultural norms often dictate our notions of comfort and self-worth, as do the various shopping contexts in which we find ourselves. The good news is that the contextualization of these actions by location provides a deep and varied “interaction space” and sets the stage from creating a recognizable brand identity. The key is understanding how the product, the retail space and conceptions of self and other work together as a system of meaning. Shopping begins long before the need to purchase an item arises and you get at a deeper understanding of what matters, in context, by exploring the deeper meanings behind the objects and the activities.  Once you understand that selling toilet paper is about concepts of hygiene and purity, that selling heartworm medication is about our deeper fears of pollution and impurity, or that shopping for clothing is frequently about sex, your range of options increase.

What all of this means is how we interpret space and our physical environment, both public and personal, literal and symbolic, shapes on how a promotion, a marketing message or a brand is perceived. Promotions in high-tragic, high-messaging location, for example, are easily passed over unless the offering has a very clear purpose – it can’t simply be clever. As another example, a high-end grocery isn’t just selling food.  For a husband trying to prepare an anniversary dinner for his wife, the store is selling self-assurance, facilitating love and helping lay the groundwork for a pleasant memory.  That means, potentially, decreasing efficiencies and helping navigate the shopper to areas of the store he may not have considered.

 

 

Cognition and Collective Awareness: Creating “Place” in Retail

Humans favor certain environments that satisfy survival needs. Through millions of years of evolution we are hardwired to seek out environments that signal an increases sense of comfort and  a higher probability of survival.  We seek out evidence of:

  • Abundant resources
  • Minimal threat from predators and aggressors
  • Shelter from the outside world

Much of this is subconscious, but it remains deeply ingrained in our collective psyche. Consequently, humans have evolved a visual preference for spaces that allow us to see without being seen when we so choose.  From a retail perspective, this means developing enclosed spaces that downplay threat and encourage complete emersion in the experience.

Even as we seek out environments that speak to our needs of comfort and survival, humans are inherent risk takers. Enticement and peril are part of the exploration process and without this deep-seated need to explore and take risks, we wouldn’t be human.  Humans need to seek new information and test their skills.

Consequently, we seek out new experiences that can be differentiated from other experiences.  We categorize these experiences, giving them greater meaning and a higher probability of habitual use.  Categorizing and differentiating suggest:

  • Diverse resources
  • Greater stability

Ultimately, this appears to be a contradiction. But there is the possibility of resolution.  Environmental psychologists assume that individuals’ feelings and emotions ultimately determine their behavior. The problem is that people rarely shop as individuals, even if they are alone. On the surface that may sound confusing, but the point is simple. Human beings are cultural creatures, shaped by shared experience and the unavoidable truth that we are part of a complex system of beliefs and interactions. Uncovering those cultural processes and designing a retail experience around them offsets the impact of cognitive responses to an environment.

So what do we do to provide a sense of security while playing to the underlying desire to explore and learn knew things?  We strike a balance.  And we strike that balance by thinking in terms of converting space to place.  Place identity concerns the meaning and significance of places for their inhabitants and users. People create memories within places and form personal and collective connections. The stronger the connection, the more likely they are to frequent the space and to bring new people to that place. The goal is to endow a venue with symbolic meaning, memory and significance.

The sense of place may be strongly enhanced by the setting, or the setting it attempts to project, being written about, being party of stories handed down over time, being portrayed in art or being part of the collective myth.  It can be established through modes of codification aimed at preserving or enhancing places and traditions felt to be of value. All this creates a “database” for framing the socio-physical settings we experience.  By providing customers with symbolic cues in the environment that set it apart from the surrounding area, we cater to the need to delve into the new while subconsciously establishing an element of the known, the safe and the familiar.

 

Staging Retail

Shopping is usually thought of in terms of work – procuring goods, meeting needs, etc. Shopping is seen as a function first and something that serves emotional and social needs second. But as incomes have grown, not just in North America but across much of the globe, access to goods has exploded and free time has increased.  And it isn’t just things we need for survival – brands, design, luxury have al begun to drive how and where people shop. Shopping has become an increasingly socio-cultural process that is used to define status, world view and a host of other things.  Granted, shopping has always been about these things to one degree or another, but in this postmodern world where we are increasingly defined by the things we own and the places we go, the intangible increasingly outweighs the tactile, the symbolic supplants the functional.  Shopping, as I’ve said before, is entertainment. Even in an unstable economy, the decision to buy is driven as much by value as it is by need (perceived and real). In fact, entertainment and a memorable in-store experience probably have more to do with a sale than the product or the ease with which people find it. Choice equates with enjoyment, turning shopping from labor to leisure.

As I have said in the past, entertainment is not the only way to look at shopping, but it does provide a different lens through which we can examine a retail space. Shopping becomes entertainment depending upon the function, need, and desire for the object being shopped. For example, shopping for bras can sometimes be a pain in the butt if it is “needed” for a “utilitarian function” (a “work bra”), but it can become entertainment if the bra is “desired” for other cultural functions. People can also use shopping at second hand stores as a form of entertainment if there is a piece of clothing that is “desired” (a cheap pair of designer jeans), yet if one “needs” to shop for work attire at second hand shops because of a limited budget, it can cease to be entertainment and fall into the world of “errand.”

However, even big box stores, seemingly devoid of emotional or cultural dimension are invariably about more than getting that 25 pound block of cheese.  As an example, a participant I worked with not long ago spent every Sunday from 11:00 a.m. to 2:00 p.m. at his local Coscto, even though the purchases he made “rarely added up to a car full of products,” or so he believed – in reality he spent quite a bit at Costco, quite happily in fact.  But he chose to think of himself as spending les than he did because Costco was a place of rich meaning to him, not a place of transactions.  And as we talked, it became evident that believing he spent less than he did was a way of diminishing the transactional element of the shopping trip. He used Costco as a destination. It was a cheap lunch for his kids, it was an inexpensive adventure for his children while he gave his wife a break from the kids and it was a place he could teach his children about the value of a good deal.  Costco became a setting for instilling certain cultural values in his offspring.  It was also a place where both he and his children could play (indeed, he referred to it frequently as a play ground). While this example may seem extreme, it is meant to convey a simple point: people use retail spaces in unexpected ways.  The more you understand what the retail space means beyond the obvious location of things, the more likely you are to create a repeat customer.

What this means for shopper marketing is that the best retail experiences, those with the highest degrees of loyalty and sales, are those that project a story and invite the shopper into the narrative. According to the Richard Ellis Group, 92% of retailers plan to increase store openings in 2010. More stores means more opportunity win customers. Or to lose them. Increasing sales revolves around more than getting people in the store, it involves getting them to think of the store as a destination and thinking of it as a “Place” rather than a “Space.” Place comes into existence when humans give meaning to a part of the larger, undifferentiated space. One of the most affective ways to do this is to incorporate people into an entertainment experience and directly involve them in the story.

Again, there are a host of ways to think about the retail environment beyond functionality, entertainment being one of many.  It just happens to be an approach I find very useful.  The point is to think about the space more broadly and consider dimensions that you may have overlooked in the past.  So what are some of those dimensions?

Language:

In the past, language emphasized the skill and mastery involved in shopping. There were very real, practical results stemming from skill as a home manager. With time, the primal need to “hunt” has changed. Hunting and production are no longer about survival, but about the challenge and the social capital it brings. Lines between work and leisure are blurred. Language used in advertising and inside the retail space needs to speak to the romanticized view of the hunt as much as it does the material benefits of the products. Rather than speaking about functional benefits, the focus needs to reflect on the social capital gained by the shopper and the storyline of the shopper’s life (or desired, projected life).

The Stage:

The store is indicative of a theater. Even without the direct associations with a specific story line a retail space should still conform to some very basic principles. Namely, escape, fantasy, and inclusion. The total experience speaks to cultural and psychological triggers of enjoyment and participation. People create memories within places if storylines develop and form personal connections. The stronger the connection, the more likely they are to frequent the space and to buy. A good retail space needs to be create a shared identity, connecting the company and the shopper by developing clear imagery and displays that create the sense that there is a narrative behind the facade.

Foster Social Roles:

When shopping is done with others, as a family or with a friend, it is as much about establishing social bonds and being an outing as it is about fulfilling specific needs. It has replaced the park, the lake, etc. Natural space is replaced by constructed space. Retail spaces that encourage people to interact both with each other and the space leads to a greater sense of calm and reinforces the roles people have adopted for that shopping excursion. For example, placing small sweets throughout a lingerie store (returning to our bra example) increases the sense of romanticism and allows people to “play” to the underlying storyline the shopper and her counterpart are seeking.

 

 

 

Creating Place in the Retail Setting

The retail space is an extension of the brand, not simply a place to display merchandise. As brands becomes more focused on shopper marketing, the retail space becomes increasingly relevant in how we think about marketing and design. This means that in addition to the consideration put into the initial design of the space, retailers have to think about the space as a destination, a place of pilgrimage. The goal should be to produce a sense of devotion with shopper by turning the retail environment from a space into a place. Designing around the concept of retail archetypes ultimately streamlines the process. Just as we have archetypes about characters, roles and personalities, we also have archetypes that relate to physical space. An archetype is an ideal example, or a prototype upon which others are copied, patterned, or emulated.  An archetype is a symbol.

At the macro-level, these sensibilities shape cultural expectations about how every environment we interact with should be properly organized. Settings can and do take on a “personality” depending on how they relate to cultural archetypes we posses about a given spatial frame. The visible layout of the space needs to reflect cognitive and cultural frames that allow people to construct and revisit stories in the minds, the goal being to produce strong emotional responses. Products need to be displayed in such a way as to make them visually reverential (e.g. on a pedestal and under directed lighting). Basic touch needs to be elevated to tactile play and experimentation. Events must be incorporated into the retail space, allowing people to ritualize their visits and feel as if they are part of an ongoing, transformational experience. It isn’t enough to make the store look inviting and to reflect the brand standards of the company. The retail space needs to become a destination and take on a sense of “place.” When used in a retail environment, how space is used impacts how customers interpret what that space is “supposed to” be.

Why It Matters

Creating a façade is easy.  It is the basis of most stage productions. But shopping, unlike watching a play, is not a passive at. It involves direct interaction.  So it isn’t enough to dress the store in a way that is visually appealing.  The store needs to encourage interaction and become a destination to which people assign personal meaning.  One they do this, it becomes a place and becomes part of the shopper’s personal and shared storyline. That leads to loyalty and advocacy.  Archetypes help facilitate this by providing a motif  around which to create an already understood story, a shared story.

Atmospherics has dominated much of the conversation around retail store design for the last decade. Approach and avoidance theory has focused on psycho-evolutionary principles. Specifically, Mehrabian and Russell propose that individuals’ reactions to environments are categorized as either approach or avoidance behaviors, which include four basic dimensions:

1.   A desire to remain physically (approach) or to leave  (avoid) the environment

2.   A desire to explore (approach) the environment as opposed to a tendency to remain inanimate in (avoid) the environment

3.   A desire to communicate with (approach) others in the environment versus a tendency to avoid interacting with others

4.   Enhancement (approach) of performance and satisfaction of task performances or hindrance (avoidance) of task performances

Environmental psychologists assume that individuals’ feelings and emotions ultimately determine their behavior. The problem is that people rarely shop as individuals, even if they are alone.  On the surface that may sound confusing, but the point is simple. Human beings are cultural creatures, shaped by shared experience and the unavoidable truth that we are part of a complex system of beliefs and interactions. Atmospherics addresses only the cognitive side of the shopper journey, letting the more powerful cultural drivers fall out of the equation.  The Retail Archetype model adds them back in.

From Space to Place

What all of this means is how we interpret space and our physical environment, both public and personal, literal and symbolic, can have a enormous impact on how a brand is perceived.

Clearly, investing in the right location with the right amount of space and the right demographic mix for your target audience is important.  Equally, so is the sound, temperature, amount of “clutter,” color palette and lighting.  But first and foremost, understanding how space becomes a place and thus, a major aspect of brand, begins by defining an environment by its cultural standards.  It includes determining rules of interpersonal interaction with the staff.  It even involves determining how space will translate in ad collateral.

Place comes into existence when humans give meaning to a part of the larger, undifferentiated space. Any time a location is identified, given a name, or designed to represent a know storyline it is separated from the undefined space that surrounds it. Some places, however, have been given stronger meanings, names or definitions by society than others.  These are the socio-spatial archetypes. Dean & Deluca exemplifies this by speaking designing every element of the store (an the visual storyline) to recreate the old world market – the archetype to which it speaks is The Garden.

The sense of place may be strongly enhanced by the setting, or the setting it attempts to project, being written about, being party of stories handed down over time, being portrayed in art or being part of the collective myth.  It can be established through modes of codification aimed at preserving or enhancing places and traditions felt to be of value.

Ownership is a key element to converting space to place. Feeling directly invested in the space, the story and the people in an environment allows people to feel directly invested in it. For example, the appropriation of public places by skaters for their stunts and parties allows them to endow an area with meaning. The same can be said for archetypal retail spaces, such as the Apple Store of IKEA.

Collaboration is another key element in establishing a sense of place. Shoppers who are encouraged to interact with others in a non-transactional way or to engage directly with the environment, creating new configurations collectively and dynamically, are more inclined to interpret themselves as part of the storyline. The contextualization of these actions by location provides a deep and varied “interaction space.”

Sense of place is a social phenomenon that exists independently of any one individual’s perceptions or experiences. Such a feeling may be derived from the natural environment, but is more often made up of a mix of natural and cultural features in the setting, and generally includes the people who occupy the place. In other words, it’s about establishing context.  And establishing context in a retail setting is much easier if shoppers have an archetypal model from which to work. Considering the number of decisions that are being made at the point of purchase and the sheer number of choices shoppers have, both online and off, creating an environment that brings them back is smart business.

Space, Place and Stores

The retail space is an extension of the brand, not simply a place to display merchandise. As brands becomes more focused on shopper marketing, the retail space becomes increasingly relevant in how we think about marketing and design. This means that in addition to the consideration put into the initial design of the space, retailers have to think about the space as a destination, a place of pilgrimage. The goal should be to produce a sense of devotion with shopper by turning the retail environment from a space into a place.

At the macro-level, these sensibilities shape cultural expectations about how every environment we interact with should be properly organized. Settings can and do take on a “personality” depending on how they relate to cultural archetypes we posses about a given spatial frame. The visible layout of the space needs to reflect cognitive and cultural frames that allow people to construct and revisit stories in the minds, the goal being to produce strong emotional responses. Products need to be displayed in such a way as to make them visually reverential (e.g. on a pedestal and under directed lighting). Basic touch needs to be elevated to tactile play and experimentation. Events must be incorporated into the retail space, allowing people to ritualize their visits and feel as if they are part of an ongoing, transformational experience. It isn’t enough to make the store look inviting and to reflect the brand standards of the company. The retail space needs to become a destination and take on a sense of “place.” When used in a retail environment, how space is used impacts how customers interpret what that space is “supposed to” be.

Creating a façade is easy.  It is the basis of most stage productions. But shopping, unlike watching a play, is not a passive at. It involves direct interaction.  So it isn’t enough to dress the store in a way that is visually appealing.  The store needs to encourage interaction and become a destination to which people assign personal meaning.  One they do this, it becomes a place and becomes part of the shopper’s personal and shared storyline.

What all of this means is how we interpret space and our physical environment, both public and personal, literal and symbolic, can have a enormous impact on how a brand is perceived.  Clearly, investing in the right location with the right amount of space and the right demographic mix for your target audience is important.  Equally, so is the sound, temperature, amount of “clutter,” color palette and lighting.  But first and foremost, understanding how space becomes a place and thus, a major aspect of brand, begins by defining an environment by its cultural standards.  It includes determining rules of interpersonal interaction with the staff.  It even involves determining how space will translate in ad collateral.

The sense of place may be strongly enhanced by the setting, or the setting it attempts to project, being written about, being party of stories handed down over time, being portrayed in art or being part of the collective myth.  It can be established through modes of codification aimed at preserving or enhancing places and traditions felt to be of value.

Ownership is a key element to converting space to place. Feeling directly invested in the space, the story and the people in an environment allows people to engage directly in the myth rather than simply observe it. For example, the appropriation of public places by skaters for their stunts and parties allows them to endow an area with meaning. The same can be said for extraordinary retail spaces, such as the Apple Store of IKEA.

Sense of place is a social phenomenon that exists independently of any one individual’s perceptions or experiences. Such a feeling may be derived from the natural environment, but is more often made up of a mix of natural and cultural features in the setting, and generally includes the people who occupy the place. In other words, it’s about establishing context.

_g_

Retail as an Entertainment Space

Shopping is usually thought of in terms of work – procuring goods, meeting needs, etc.  Shopping is seen by most marketers first as a function and secondarily as something that serves emotional and social needs. Even as we talk about retail therapy, we revert in marketing to discussions about seemingly rational behavior.  But it isn’t so simple anymore. As incomes have grown, access has exploded and free time has increased, shopping has become entertainment as much as anything else. Even in an unstable economy, the decision to buy is driven as much by value as it is by need (perceived and real). In fact, entertainment and a memorable in-store experience probably have more to do with a sale than the product or the ease with which people find it. Choice equates with enjoyment, turning shopping from labor to entertainment. The retail environment is an expansive, immersive media platform.

This is not to say that entertainment is the only way to look at shopping, but it increasingly an element that shouldn’t be overlooked. Shopping becomes entertainment depending upon the function, need, and desire for the object being shopped. For example, shopping for t-shirts can sometimes be a pain in the butt if it is “needed” for a “utilitarian function” (a “work bra”), but it can become entertainment if the t-shirt is “desired” for other cultural functions.

What this means for shopper marketing is that the best retail experiences, those with the highest degrees of loyalty and sales, are those that project a story and invite the shopper into the narrative. Increasing sales revolves around more than getting people in the store, it involves getting them to think of the store as a destination and thinking of it as a “Place” rather than a “Space.” Place comes into existence when humans give meaning to a part of the larger, undifferentiated space. One of the most affective ways to do this is to incorporate people into an entertainment experience and directly involve them in the story. So, how do you go about doing this? It starts with some simple but powerful tools.

  1. Language: In the past, language emphasized the skill and mastery involved in shopping. There were very real, practical results stemming from skill as a home manager. With time, the primal need to “hunt” has changed. Hunting and production are no longer about survival, but about the challenge and the social capital it brings. Lines between work and leisure are blurred. Language used in advertising and inside the retail space needs to speak to the romanticized view of the hunt as much as it does the material benefits of the products. Rather than speaking about functional benefits, the focus needs to reflect on the social capital gained by the shopper and the storyline of the shopper’s life (or desired, projected life).
  2. Create a Stage: The store is indicative of a theater. Even without the direct associations with a specific story line a retail space should still conform to some very basic principles.  Namely, escape, fantasy, and inclusion. The total experience speaks to cultural and psychological triggers of enjoyment and participation. People create memories within places if storylines develop and form personal connections. The stronger the connection, the more likely they are to frequent the space and to buy. A good retail space needs to be create a shared identity, connecting the company and the shopper by developing clear imagery and displays that create the sense that there is a narrative behind the façade.
  3. Foster Social Roles: When shopping is done with others, as a family or with a friend, it is as much about establishing social bonds and being an outing as it is about fulfilling specific needs.  It has replaced the park, the lake, etc.  Natural space is replaced by constructed space. Retail spaces that encourage people to interact both with each other and the space leads to a greater sense of calm and reinforces the roles people have adopted for that shopping excursion. For example, placing small sweets throughout a lingerie store (returning to our bra example) increases the sense of romanticism and allows people to “play” to the underlying storyline the shopper and her counterpart are seeking.

In the end, retail shopping is becoming more complex. With the increased use of online shopping and the ease of access to a more and more locations, people are making choices based on underlying desires, not just functional needs. Anything a retailer can do to improve the experience is a key differentiator. Differentiate your store and you increase loyalty and sales.

 

By Gavin